Petal nods at Famine.
Nappist claims, "And have the info get dumped somewhere instead of people guessing"
Famine claims, "The next person to veer off topic after I literally just said to focus will get removed."
Rue claims, "Is there a stat bit in help zombies mentioning 36s? It long."
Lance states, "Each defense skill having a special utility move is something other RPIs do that is small, but adds a lot, if you know what I mean."
Ash claims, "Not with them being retuned daily. This is where time to accumulate the data comes in."
Nappist nods at Ash.
Petal says, "So currently it says: It's well-known that a single "zombie" is a minor threat to a prepared survivor, as they tend to be slow, clumsy, and relatively weak compared to a living person. Note that "prepared" involves minimal functional combat and defense ability (typically defined as rank 36, or "proficient", by the code) and some gear, like weapons and armor. "
Rue states, "Oh, I see it. Maybe restate the 36 bit at the bottom where it's all red and pronounced."
Rue says, "In the warning."
Scarlet states, "I don't know if agree with the quip about them being weak compared to a living person, they do hella damage."
Andruid says, "Yeah, add something at the bottom maybe. I think the stuff about trivial is in the board notes."
Ash states, "I think Scarlet's-- yeah that."
Scarlet claims, "Even ones that are described as having no muscle mass do massive damage."
Ash claims, "Yes, they're not really powered by blood and muscle."
Murrmurs muses, "Could generally describe as 'jfc zombies are spooky, be prepared and trained'?"
Petal trails off, "It's well-known that a single "zombie" is still a small threat even to a prepared survivor...;"
Ash states, "A living person does actually do a ridiculously significant more amount of damage to you, but as pvp is very unusual it's not a very viable comparison for most."
Nappist claims, "Can confirm, that last spar against someone - even when doing nondamage - was pretty fuckin' brutal on both sides and it took forever for anyone to go down."
Andruid claims, "The warning also says 'zombie hordes' and we're talking about single zombies."
Ash wonders, "How about "A single zombie is a moderate threat to a prepared survivor"?"
Scarlet nods at Ash.
Scarlet claims, "Fair."
Famine says, "Well, if you have 36/36 and armor/weapon like the helpfile survives, you're typically going to survive a street zombie encounter with wounds rather than death. Moderate might be a better word, yeah"
Ash claims, "The living part puts it into context for those of us who have a lot of experience with the pvp combat, but I think a -lot- of us don't have that."
Ash says, "So it's like a major surprise"
Andruid nods at Ash.
Petal claims, "Yeah, you likely will survive, but you're likely going to be hurt. And if you run into another.. then you could be deaded."
Andruid states, "Maybe replace 'zombie hordes' at the bottom with 'zombies'."
Scarlet states, "I apologize if hearing any of this from someone who doesn't know as much about the system is frustrating, just giving a noob's opinion"
Scarlet says, "Not trying to come off as aggressive or anything."
Ash claims, "That's why it's valuable tbh"
Ode nods at Ash.
Murrmurs wonders to Ash, "Adjacent topic: have there been thoughts on simplifying the nature of PvP combat, given that the experience is so dramatically different from what everyone practices playing with?"
Ash states, "A lot of us are so familiar with everything we forget that what's clear to us isn't to a pretty good percentage of folks"
Petal claims, "There's this paragraph too that might need tweaking: Even a pair of "zombies" can be a major threat to a living person and a group is almost impossible to survive, assuming the situation is such that the survivor has found themselves in close range. It is far, far wiser to avoid and evade a group than it is to engage them, as it has been proven - over and over and over again - that it is far too easy to be overwhelmed by them."
Famine wonders, "Why would that need changing?"
Andruid exclaims to Scarlet, "You're fine!"
Ash wonders, "How's that look RE: help zombie?"
Petal says, "Oh, I might be just reading it wrong. Ignore me."
Ash says, "Err one sec, forgot the part about the living comparison"
Murrmurs states, "I like the change."
Daniel inquires, "So what exactly is the intent for the ingame zombie lore? Are they meant to not be classic movie zombies?"
Scarlet says, "Yeah, was just about to that xD"
Ode questions, "I think Help Zombie as all the lore?"
Scarlet claims, "Thanks for listening everyone, means a lot. <3"
Famine says, "They feel very classic zombie to me currently."
Atlas appears in a swirling mist. [OOC]
Ash says, "There we go. Paragraph updated to nix the "compared to a living person" portion"
Andruid claims to Ash, "Oh. Maybe add the [L] tag after lethal at the bottom."
Famine says, "Head squish typically means death, they're incredibly resilient to anything but a hit to that, and if they get ahold of you you're probably gonna be hurt walking away from it."
zombilicious states, "Yeah, I didn't know what ] meant, so it might be nice to have it noted somewhere."
Ash declares, "There!"
Famine states, "Hopefully that file change will put to rest some of the worries."
Ash declares, "Next up iiiis: Ode!"
Ode questions, "Are the purposes of claws, teeth, tails, etc. part of embellishments or not yet released parts of animal husbandry? Also can we lower the retainer upkeep cost to be slightly less? And last but not least, can someone remind me how writing lore works?"
Ode claims, "Oh and the keywords on wild boar are busted, but I can typo/bugboard that."
Ash says, "I think I've got an idea note by somebody to make them embellishments and jewel generic type"
Andruid says, "Help lore has the command to submit lore."
Petal states, "I did put in an embellish request for those as an idea yesterday."
Petal nods at Ash.
Andruid states to Ode, "You can also submit a request board, though."
Famine inquires, "What are the current costs on retainers?"
Nappist states, "Ah, that reminds me."
Petal states, "I want to be able to make claw necklaces 😃"
Ash says, "Aren't any currently"
Ode claims, "20 a week"
Nappist starts writing a note. (This is an OOC action)
Ash trails off, "Oh, upkeep..."
Murrmurs declaims, "Pelts/parts as embellishments were my idea!"
Mutters states, "I pay fifteen in taxes for my six year old orphan"
Rue asks, "20 a week on a goat. I pay more for a goat than your child?"
zombilicious says, "Cheap orphan."
Ash states, "20 a week is nutters, so when you come across a pet type with a silly upkeep please shoot us a note."
Famine states to Mutters, "Lol that sounds strangely appropriate"
Mutters claims, "She doesn't eat a lot, she's six."
zombilicious states, "Goats are more useful than 6 year olds."
zombilicious states, "Thus, cost more."
Rue states, "Not this goat."
Andruid says, "Lol."
zombilicious states, "I want a cat someday."
Ash states to Ode, "The tails are set as either raw meat or embellishments looks like, short of the couple Petal noted. Will take a look at the missing ones this week, especially the claws/teeth/etc that have nothing"
Ode declares, "Okie dokie!"
Nappist finishes his note.
Ash claims, "Retainer upkeep: Should be like 5, higher than that just typo note and will fix."
William wonders, "Can we have river sharks so I can have a sharktooth necklace?"
Mutters states, "Is there a generic embellishment that we could have in carpentry and welding to put on things? That's probably something I should idea board."
Petal claims, "Sharknado."
Mutters wonders, "Or are embellishments more things we want from scavving?"
Ash states, "For lore, go to the room you'd like to submit it from if possible and do 'lore submit <content of lore>'. If that's not feasible for peril reasons can just tell us which room in a request note."
Andruid claims, "Nah, that's a good candidate for an idea board."
Ash says, "The goal is for everything to have at least some purpose, even if that purpose is largely cosmetic. Like flowers - you can craft with them, though the stuff made is cosmetic."
Ash states, "But you can do SOMETHING with them."
zombilicious gets a sprig of greenery supporting delicate, drooping bluebells from a scrap fabric tote bag embroidered with kansas wildflowers.
zombilicious places a sprig of greenery supporting delicate, drooping bluebells onto her head.
Ash grins at zombilicious.
Andruid says, "I was about to say wear them."
Ash nods at Andruid.
zombilicious claims, "Flowers are not transparent. They will hide your hair."
Ode asks, "Is there a way to see all embellishments for a craft? Like plant list?"
zombilicious gets a purple poppy with a challis-shaped bloom from a scrap fabric tote bag embroidered with kansas wildflowers.
Famine says, "Heh, cooking item, soup stock, uses any bone. Second recipe being soup, uses any bone broth + any meat or any vegetable"
Andruid says, "Huge flowers."
zombilicious places a purple poppy with a challis-shaped bloom onto her head.
zombilicious says, "Stop reading my mind, Famine, I just wrote that down in a notepad to make."
Famine says, "Mostly thought of cause of an idea someone just posted"
Rue claims, "Foot jello."
animal show 886
zombilicious claims, "Oh, Ash. Are these poppies supposed to be opium poppies or just normal pretty ornamental ones."
Ash says, "Not currently, could probably throw together a list of those. I'm not positive I'll remember to update it every time I set an object as an embellishment, but I can try."
Ash states to zombilicious, "Normal pretty ones"
Eli has lost link.
Eli has reconnected.
Ash sideeyes zombilicious.
Nappist says, "The problem is 'any bone'... I know where to get human bones."
Ode claims, "You're great, that's all my questions."
zombilicious says, "Okay, I thought so, but someone asked IC about medicines and I was like "Hm, this is a purple poppy." when I finally picked one and opium poppies are also purple."
Famine wonders, "And?"
zombilicious says, "So I had to specify."
Famine trails off, "...."
Ash claims, "Famine's a monster irl confirmed"
Ash grins at zombilicious.
Andruid says, "Where my head is at: tack and barding for horses. Riding into battle on an armored steed."
Ash pontificates, "Last but certainly not least iiiis: Stitch!"
Nappist says, "Zed's Master Grill, you bring 'em, we grill 'em, no questions asked."
Stitch claims, "Opium poppies also do in fact grow in-region, just not quite so well as they would elsewhere, as decorative poppies, annnnd my question"
Nappist muses, "Roadkill cafe, how can we take your meat?"
Stitch asks, "So, this is tangential to a lot of things brought up but, what does a first-aid craft to be suggested even look like?"
zombilicious nods at Stitch.
Eli claims, "I have a topic"
Eli claims, "Later"
Ash nods at Eli.
Petal questions, "I think first aid topics kinda end up in herbalism?"
Eli has lost link.
Eli has reconnected.
Ash claims, "First Aid isn't a craft. "
Petal states, "Erm *Crafts"
Ash waves to Murrmurs.
Stitch says, "Yeah, there's about 3 crafts there already which is why I wondered."
Andruid states, "Ah, yeah."
Andruid states, "Bandages and bandaids and such."
zombilicious states, "Probably some holdover from AE."
craft first show 379
zombilicious claims, "There's some Unskilled crafts that we can't use either, like sumac dye."
Ash trails off, "I think I'll probably shift those into unskilled - the ones there now are holdovers from AE's uhh..."
Ash states, "Not biotech, the other one"
zombilicious states, "And certain potted plants."
Rue stands up.
Ash claims, "Medicine"
Petal says, "Might be hard to source 'a fully-stocked sterile pharmacy with a retinal scanner.' >_>"
Stitch wonders, "Could we maybe work towards setting up, say, I.V. fluids or other not-so-herbalism forms of medicine? Creating injections?"
Andruid claims, "I am looking forward to My Little Pony bandaids."
zombilicious holds her hand up and waves it around with vast enthusiasm.
Ode says OOCly, "I think I need to go nap, I promise to read the rest of this in the log. Yeet please?"
Rue states, "Milk of the poppy."
Petal declares, "My little pony bandaids could be a loot item!"
Stitch says, "It's the early nineties late eighties, it's all Flinstones bandages, folks."
Petal claims, "Or a high level scav item at the hospital"
William says, "I'd rock my little pony bandaids."
Rue states, "Yeees, more high level scav items."
zombilicious states, "I believe ornamental poppies also have some medicinal analgesic effects, to a lesser extent, but I didn't do as in-depth of a research dive as I could of because researching opium is surprisingly hard."
Ash claims, "I think we'll probably lean away from modern medicine being reproducable via crafting, but I'd be super interested in scavenged or salvaged/otherwise acquired from environment pieces that require First Aid to use."
Petal says, "Then when people come in with superficial wounds for treatment I can just hand them a my little pony band aid and tell them to suck it up 😃"
Rue gets a floppy, bean-filled plushie of Solstice the unicorn from a riotously rainbow-hued, Lisa Frank-esque plastic backpack.
Nappist says, "MLP existed in the 90s, it's 81 by hasbro, but the original design is not what most people adore, but they look rather more like real horses."
Stitch says, "Incredibly hard, but yeah, ornamental poppies are 'the' poppy poppy for opium. They just grow better in dry, warm-ish mountain environs."
Andruid pontificates, "My Little Ponies are from the early '80s!"
Scarlet is totally unbiased when she says. "More first-aid toys are always great."
zombilicious says, "The old ones are my sisters' favorites."
Andruid claims, "And they never died."
zombilicious states, "She's 4."
Stitch says, "To Ash Alright, dope, that sounds lovely."
Atlas says, "Researching opium is how you get on the Fed's list."
Stitch asks of Ash, "Is this how it works?"
Stitch states, "It was."
Ash says to Stitch, "So like say somebody scav'd an IV bag, some fluids, so on, someone with First Aid could then use that."
Ash states, "Things like that I think would be super cool"
Delilah claims, "Opium/opoids open non-medical roleplay, too."
zombilicious says, "I ended up on the Feds' list for something else."
Ash says, "And give some extra umph to First Aid"
Rue says, "I haven't been to the hospital in a minute, but the scav there was pretty boring last time I went. So that'd be neat to see stuff like that."
Ash nods at Rue.
Stitch states, "Hospital scav is the most sadge."
Petal states, "Agree, some fun things like that and band aids could give life to first aid and that kinda rp"
Nappist states, "There's multiple kinds of poppies. Some of them are mass grown for consumption and lack opiates, and others are native californian poppies whiich are wildflowers that are hard to deal with. Kansas has wildflower poppies, but they don't produce opiates."
Famine states, "It's not Atlas's fault but is till blame him anyway."
zombilicious says to Ash, "Is it possible to get crafts that allow us to dry plants for their seeds. This would allow us to make useful things out of stuff like sunflowers, who have seeds that you can buy and use in other items."
zombilicious exclaims, "Correct, Nappist!"
Nappist says, "You could easily make poppy bread, however, which is delicious."
Petal says, "Damn it Atlas."
Atlas states, "You try to blame everything on me."
zombilicious says, "Opium poppies specifically are native to Turkey."
Nappist declaims, "And also makes you fail drug tests!"
Rue trails off, "Mmm... poppy lemon muffins..."
zombilicious says, "Being able to dry poppies for their seeds would allow me to make lemon poppy muffins."
Ash claims, "Added to my todo to take a look at ways to work in First Aid scavenged specifics with First Aid commands"
Andruid says, "That sounds like a good idea board, zombilicious"
Andruid trails off, "Pretty sure we've had sunflower seeds in the past..."
Andruid claims, "And things of that nature."
zombilicious says, "You can buy sunflower seeds, and they are used in the cooking oil recipe."
zombilicious claims, "But it'd be nice to be able to 'harvest' sunflower seeds also."
zombilicious states, "And would make flowers also pretty and useful."
Andruid claims, "Idea board"
Ash says, "Hm hmmm."
Sarah muses, "Do sunflowers give sunflower objects?"
Andruid claims, "For some scavenged first aid stuff, seems like apply would work."
Sarah asks, "Could they be salvaged for seeds?"
Ash states, "That'd be a great way to handle it, both Andruid and Shalah"
Andruid says, "For an IV. If not that, or inject."
Stitch says, "The 'opium poppy' is grown U.S.-wide, as a crop and an ornamental though. It's just, yanno, if you fuck around the feds make sure you find out. So it could, can, and does grow in Kansas. It's just got reduced yields and isn't something used medicinally."
zombilicious claims, "Also correct, yes."
zombilicious claims, "But it's not native to it, so you'd have to find it."
Ash claims, "Next upiiiiis: Eli"
Eli says, "Sup"
Andruid says, "I would say that if something seems feasible, no harm in idea boarding it."
Eli wonders, "So I'm wondering like, given there is a Committee of elected reps, will there be a political system in the future where specific positions can affect city stats? Can the position of Sheriff and seats on the Committee be eventually contested? I see there is still an Influence point system, so perhaps that'll tie into it?"
Petal claims, "I think committee should stay in staff hands."
zombilicious says, "Agree."
Petal claims, "Sheriff could be contested via murder."
Ash says, "Maybe! We're a little wary of systems like that due to how they tend to play out in practice, but something along those lines isn't off the table at some point, being the "ways to impact world metrics" thing."
zombilicious claims, "Sheriff is appointed, I believe, isn't it? So possibly one could bring up that the current Sheriff is ineffective and encourage the Committee to appoint a new one."
Ash says, "They're something we can change manually on the back end as well, so it's okay to use RPrequest or a request note to detail what's been going on in RP if it would impact a metric."
Eli says, "Ahhh okay"
Andruid states, "I like the random nature of the metrics, but I wonder if the community tasks could be a bit more random as well. Instead of always at rollover."
Petal muses, "Are projects still a thing for metric influence?"
Stitch states, "Being a councilmember, I sleep. Affecting world-metrics and being affected by them, real shit. As long as we don't end up with every world-metric maxed out. That sounds a bit boring."
Villainess is idle.
Eli claims, "So political rp as a thing can be more of a discussed plot stuff versus coded"
Sarah says, "Re: tasks i like the idea of them being reset every IC morning so 3x a day"
Villainess has returned from AFK.
Famine states, "For the forseeable future, the committee is remaining in staff hands yeah. Not saying that might not eventually see a change, but at the moment it's not."
Sarah claims, "Since people run to do them asap"
zombilicious states, "Yeah, having them reset at the IC morning would be nice."
Mutters claims, "I would love to see them 3x a day"
Petal claims, "Yeah, tasks can't really be done by offpeak folk."
Andruid claims, "Or that could work - more often. I just don't like that it's always at midnight rollover."
Lance claims, "There needs to be more. And the fact they're doable once-per-reset on a game-wide basis and not something each person can do is...icky to me."
Nappist says, "A standard submitted form or how to interact with people when submitting narrative pieces or new build areas inside the town that can potentially affect metrics would be nice. Although I suspect most PCs would choose to gentrify their areas around their homes and personal dwellings."
Ash asks of Eli, "Question good?"
Eli exclaims, "Yup !"
Stitch states, "Someone's ready two IRL seconds after the rollover, often. I can't even remember how to help tasks to get the command to even enter in in less than 30."
Stitch claims, "Admittedly, a bunch of randos shouting out my last name at the whole town means I probably won't do it, either."
Ash claims, "You weirdos. That would indicate it's work you don't have to do; thank you person who got me water."
Petal states, "I think it's cause of the high IP to rations turn over, everyone wants to do it."
Nappist states, "I can say here that I have submitted writing places or new public zones on request on narrative, so you can do that. It's fun to do, too, if you want to influence the game world."
Ash says, "I get the IP thing being desirable."
zombilicious states, "Still, being able to cultivate IP from it more often gives more people a chance to cultivate RP."
Ash nods at Petal.
zombilicious states, "IP, rather."
Mutters says, "I love pumping water, it makes me feel like I'm doing my part."
zombilicious got 256 rations from 51 IP.
Nappist questions, "So... writing more tasks. What's something that needs to be done on the regular?"
Mutters inquires, "How do you even get IP?"
Andruid claims, "It favors people who play at that time, anyone else doesn't get to experience it."
Ash claims, "It'd be kind of interesting to see an IC approach to this, though I'm not sure it's the best way."
William says, "I for one got to pump water for the community before anyone knew my name."
zombilicious says, "How did Linnea get 51 IP? Why was Linnea so influential? No one should listen to Linnea."
Ash says, "An organized list of who does what on what day."
Nappist inquires, "Or irregular, based on time. Re-hanging things, repair work, fixing the barricades for IP, etc?"
Rue claims to Stitch, "Wish I had thought to make my character with their full first name so I had a reason to avoid doing tasks."
Nappist nods at Ash.
Delilah claims, "The influence helpfile should point to the tasks helpfile. I was trying to figure out how one gains IP the other day and just now figured it out."
zombilicious says, "That would be cool, like a chore chart."
Ash exclaims to zombilicious, "Yes!"
zombilicious says, "Though even that would work better if it reset every IC day and not OOC day."
Andruid asks, "And how about calling out their callsign on radio instead?"
Ash claims to Delilah, "Done"
Delilah pontificates, "Thank you!"
Stitch states, "Callsign sounds brilliant, yes."
zombilicious claims, "Yes, using callsign instead of full name would be nice."
zombilicious states, "Or first name."
Lance says, "Oh tasks are. There's so many. Maintainig the roads in-barricade, culling the zombies stuck on the barricade spikes, maintaining the barricades, guarding various buildings/barricades, watering crops, general handyman stuff...there's a bagillion little ways people could 'help the community' to fit all kinds of RP and personalities."
Andruid claims, "Lmao. The spikes."
zombilicious pontificates, "More tasks would be nice, so if you have ideas, definitely idea board them!"
zombilicious claims, "Plus the more tasks we have, the more chances more people have to do them."
zombilicious claims, "And the greater chance a chore chart would be useful."
zombilicious claims, "To make Ash happy."
Mutters claims, "I have an few ideas on tasks that involve carpentry and lumber, really would help those newbie trades folk. I've got a bunch of ideas for the board now."
Petal inquires, "Anymore topics?"
Ruby muses, "Would it be possible to have tasks take on a more quest-like form so instead of just typing a command you have to go out and do things?"
Nappist states, "Task name, narrative pieces when doing it, etcetra."
Famine says, "Could be cool if maybe some tasks required a certain level in specific skills maybe."
zombilicious nods at Famine.
Rue claims, "Maybe limit people to 1 or 2 tasks per IC week if you add a bunch more so the same person can't do them all."
Famine claims, "That way you don't have one person rolling them all"
Ash nods at Rue.
Mutters says, "And some items, like planks of lumber or sheets of metal"
Ruby states, "Skill requirements also work. 😛"
Rue says, "Skill requirements would be real cool."
Jamie claims, "Limit each task so a person can only do one a day too"
Scarlet nods at Rue.
Scarlet says, "Yeah, making it so there is a cool down on one person doing it would be neat I think."
Nappist wonders, "Ignoring tasks for too long causes certain metrics to change and causes the long-term feeling of the town to degrade?"
Stitch says, "Skill and stat requirements."
Lance questions, "Do the tasks -need- to be game-wide and not person-to-person? I really don't feel that's like, an ideal system. Why should they be something people can use up for everyone and not just themselves?"
Andruid claims, "I like having some intro tasks even a newb could do, but more skilled ones would be interesting. Add to that community vibe."
Villainess inquires, "I had no idea about tasks or how they worked until it was brought up this instant. Is there many a possible limit on the same person doing them?"
Nappist states, "Public places are colder, for example"
Stitch inquires, "I mean, will anyone ever ignore the tasks?"
Famine says, "The whole point of tasks is that they're gamewide"
Ash claims to Lance, "That's what the tasks are - community contributions. If you're doing it for yourself it's not a community task."
Nappist shrugs at Stitch.
Lance states, "That's not what I meant"
Eli says, "I want a weatherman to get weather stat down"
Eli states, "So no more tornados"
Eli says, "Thx"
Famine claims, "Rofl"
Andruid says, "I think he meant that everyone in the community should be doing it."
Petal nods at Eli.
Petal says, "I too want more tornados"
Ash says, "Agree"
Andruid says, "But that's not how the code works."
zombilicious states, "More. Tornados."
Mutters questions, "Would percentage tasks work? Like if one person did a percentage of a task and X amount of people need to do it to finish?"
Eli states, "Wahh"
Lance claims, "Why can sya, Rue, not put up lights in some places, and Eli put up lights in other places. Why does it have to exist as something to be competetive over."
Lance says, "Is what i was getting at"
Nappist says, "Zombie nado"
Villainess claims, "I agree with Lance completely."
Nappist claims, "It picks up zeds and throws them all over the town"
Ash says, "Why it's competitive I'm not sure about. I suppose the IP reward."
Eli says, "That's hilarious"
Petal nods at Ash.
Famine says, "Could always take away the IP reward."
Stitch claims, "It's not competitive, it's binarily exclusive...which makes it competitive."
Petal claims, "I haven't yet been able to do a task."
Jamie claims, "That works too."
Eli claims, "Fukin spawns zombies in town, half their limbs missing"
Petal declares, "But one day!"
Stitch states, "It's an 'I can do it or you can but we can't do it together'."
Nappist claims, "One ends up impaled on the church's steeple"
Stitch says, "It's not that it's competitive, it's just exclusively non-cooperative."
Nappist claims, "Gotta go up there and get it off"
Mutters says, "Even without the IP your name announced gives the warm and fuzzies."
Ash says, "It is, yeah. You spend some of your MV to give everybody in-game a benefit."
Lance asks, "I'd def find a system like, "You can do any 3 tasks per reset per person" less...weirddd?"
Eli claims, "There's another task right there lol"
zombilicious says, "I don't mind if there's no IP reward, I'd still do it. But I do think having them being done more often would allow for more people to get a chance to do them."
Jamie states, "I can see how it would be hard to balance the in-game reward if multiple people could do them."
Lance claims, "If it needs to be limited because IP or whatever"
Famine claims, "Adding a cooldown so you can't do all the tasks yourself might be good enough."
Andruid wonders, "Is it 1 IP per task?"
zombilicious claims, "It's 5 for waterbarrel, 3 for lights."
Famine states, "5, I think."
Rue states, "5, I think."
Ash says, "I do like the IP reward. 🙁 The person is spending MV and the OOC competition aside it's a thing that would realistically give you some clout in the community for a bit."
Famine nods at Ash.
Villainess claims, "I don't think it's really worthy of public praise at all either if you're getting paid for it. That's just kinda doing your job if there's pay for it. Somebody doesn't chime in over the radio every time a zombie's killed. Lol."
Andruid says, "Maybe reduce it to 1 and allow them more often, then."
Famine muses, "Cooldown and have it happen once per IC day instead of once per OOC day, Ash?"
Villainess states, "So I completely disagree there Ash."
Nappist claims, "Or not have IP convert directly into rat slips"
Andruid says, "So that folks who play at different times of day have an opportunity to contribute."
Nappist says, "I was puzzled by that mechanic."
Ash states, "Rather than multiple times a day, I think perhaps a cooldown so one person can't do all of them would be the simplest."
Nappist claims, "I want to put out a hit on someone with my IP damn it."
Rue says, "I like the IP reward, too. I think there just needs to be more tasks and limits so it's not always the same people doing them."
Scarlet nods at Ash.
zombilicious says, "I see the rat slip mechanic as the Committee recognizing your work or something, mostly."
Ash states, "Yup."
Andruid claims, "It's simplest but doesn't get around the timezone issue."
Jamie states, "How do you even turn IP into rations? I can't find it in the helpfiles."
Eli states, "More ways 2 gain IP probs solution"
zombilicious says, "Having other reasons to use your IP might also be beneficial so people don't just get IP for the rats."
Famine claims, "Yeah, IP isn't a currency in rp, it's just recognition."
Petal states, "IP is used for some things."
Lance claims, "IP turns into monies."
Petal states, "Like exile."
Andruid claims, "The conversion is automatic."
Famine states, "The payout is probably more like the dude at the ration counter being all 'hey, you helpful bugger, here's something extra for your trouble'"
Villainess claims, "I don't know, having it reward IP gives it a competitive more than 'community help' incentive, it just completely contradicts itself."
Ash says, "If you have some leftover at the end of the OOC week it rolls into rations."
zombilicious says, "It's a huge payout if you have a lot, though."
Andruid says, "I like it as a concept, just think it'd be nice if more folks could participate than the ones ready at 11:59PM."
Famine claims, "Maybe with the cooldown, set it so all the tasks are the same IP payout if they aren't already."
Mutters questions, "Is there a way to convert rpxp into IP? I usually don't have enough IP to buy rumors and the only way to get IP is what, tasks?"
Famine states, "So people don't fight over which they do"
Villainess claims, "What Andruid said also."
Ash claims, "That's a strange take. IP is social influence."
Renn has RP ON, type "RP" to toggle it off.
Ash nods at Mutters.
zombilicious wonders, "Do you need IP to buy rumors?"
Rue claims, "You can buy rumors with slips."
zombilicious claims, "Yeah, I buy them with slips."
Mutters asks, "Oh, how do you do that?"
Daniel claims, "It just costs 3 rats, yeah"
Ash claims, "Nah. You can use IP to make them stick around longer and become more prevalent."
Mutters claims, "I thought the cost was IP"
Mutters says, "Well I'm super surprised then"
Petal says, "It's ration slips"
Andruid says, "Rumors are purchased with rats."
zombilicious asks, "Do you get IP from getting recommended?"
Andruid claims, "Just KP."
Ash claims, "No. IP is purely IC social influence."
zombilicious states, "I see, I must have done the lights task recently then."
Rue claims, "What else gives IP aside from tasks"
Andruid says, "Rumor."
Andruid claims, "Contributing a rumor or two."
Ash states, "Being a chatty cathy."
Rue says, "Rumors are spooky."
Petal claims, "We're hitting two hours now. O_O"
zombilicious claims, "Rumors scare me."
Eli says, "Wahg"
Delilah says, "Rumours is the best album."
Andruid states, "Yikes."
Eli says, "Thunder only happens when its raining"
Famine states, "Thunder and lightning very very frightening"
Villainess says, "I'm only happy when it rains."
Andruid says, "Players only love you when they're plaaaaying."
zombilicious claims, "That lyric is a lie, thunder happens when hot air and cold air meet."
Jamie states, "I feel like we're out of braincells."
Delilah states, "THUNDERSTRIKE."
Ash says, "Added looking at timing of daily tasks to list, and if all else fails a cooldown per person to see if it can stretch how long they're available out."
Andruid thumbs up!
Nappist states, "I feel like this is a leadup to an impromptu musical number, which would completely derail the meeting."
Famine states, "Maybe 48 hour irl cooldown, pushes people to rotate and share the load."
Villainess says, "Hear hear."
Ash states, "I would love to see people forming an IC chores list and getting irritated if somebody else takes their day, but I am also very fond of potentially annoying things."
zombilicious exclaims, "Survival through community!"
Delilah declaims, "I have the zoomies, whilst thou set me free Ash? (thanks for the meeting!)"
Famine says to Ash, "Rofl same"
Ash waves to Delilah.
zombilicious claims, "I like tedious things, like organizing chore charts."
zombilicious states, "And paperwork."
Ash says to zombilicious, "SAME."
Mutters says, "Same, I have four different spreadsheets for Union Stuff, and I need to consolidate them."
Famine says, "Becomes a crime if you do it and it's not your chore day"
Sarah claims, "I love annoying things and i always hope that people dont take my IC complaining as a cue theyre playing the game poorly"
Daniel states, "Seems weird to be ICly irritated over someone doing all the work for you."
zombilicious states, "I'm so glad people like paperwork with me. In other games, I'm viewed as being very weird."
Ash states, "I agree, but apparently this is how brains work."
Sarah states, "Like id laugh really hard if it became a running joke that one player kept scavenging in our front yard"
Ash grins at Sarah.
Eli claims, "That;kk be me"
William says, "Bill would be irritated if everyone did his chores, cause it'd make him think they thought he was weak."
Eli claims, "That'll"
Daniel inquires, "Why would you go to jail for doing someone a favor and taking care of their menial chores so they could go do better things?"
Rue claims, "I scavenge in your yard all the time."
zombilicious says, "Does your front yard have good stuff in it."
William states, "And not a contributor to the community"
zombilicious nods at William.
Andruid claims, "I think you could look at it more like everyone should be pulling their weight and it's weird if only three people are doing it all the time."
Sarah nods at Andruid.
Andruid claims, "Because that makes everyone else look like layabouts."
Petal says, "Because doing someone else's chores is obviously a worse crime than murder."
zombilicious states, "I could easily see people being worried that they'd be viewed as not pulling their weight."
Ash claims to Andruid, "Fair."
zombilicious says, "I know my character has a lot of anxiety about being viewed as a freeloader."
Ash declaims, "Okay, lets wrap up!"
Andruid pontificates, "Thank you for the meeting!"
Sarah claims to zombilicious, "Mine doesnt"
Ash states, "Thanks for the meet-up and see you guys next week. <3"
zombilicious states, "Because yours is hot, Sarah."
William says, "Rah rah how dare you do my backbreaking labor for me"
Petal declaims, "Thanks!"
Nappist states, "Sarah's a freeloader"
zombilicious declaims, "Harold plushies for next week!"
Ash claims, "Omg yes"